

To win the tournament, players must build a team of up to six monster companions that can defeat other teams of monsters in tactical battles.
DRAGON QUEST TACT US RELEASE DATE FOR FREE
Traveling to see the local king to ask about the rod is complicated by the fact there’s a long waiting list for an audience, but conveniently a monster tournament is taking place, and if one can just pass the gold level, the king will happily meet with them.īattles allow for free movement before combat and show important resistances of opponents. The trio immediately begins trying to figure out why the protagonist has a rod that allows them to control monsters. The chapters available in the beta test involve the player making friends with a pink sanguini monster and the slime, Majellan. Players find themselves as an unshown, silent human protagonist dropped into a world inhabited solely by Dragon Quest monsters who are quite surprised to see a real, live human. Tact’s likely won’t engage players a great deal, but there is a decent enough attempt to not knock it. Story isn’t typically the strong point of many mobile RPGs, if indeed they have one. After closing out Chapter 6 of Tact, effectively finishing the beta in a dozen or so hours, I was pleasantly surprised how far tactical DQ has come, but was bored of the repetitive grinding and unforgiving gacha mechanics about halfway through that time. Having nothing but so-so feelings about the forgettable 2009 barebones DSi title, Dragon Quest Wars, I wanted to see a more fleshed-out tactical experience. Needing nothing more than a mobile device to try out a beta version the new Dragon Quest Tact, I was excited to start. New Dragon Quest titles have historically been system sellers for me, so when a new title is released on a platform I already own, it feels like a huge bonus. If you enjoyed Dragon Quest of the Stars or Fire Emblem Heroes and are looking for a new mobile game in the series or genre, Dragon Quest Tact quite likely will scratch that itch.
